Motivation – Responsibility: After seeing the Freedom Five use their powers to benefit humanity without imposing their will over others, Expatriette does her unpowered best to live up to their example. This simple truth makes collateral damage, especially human collateral damage, far more likely. Unload –, Close, Damage 6, Area: Cone (2)Īccident: Even though Expatriette is a crack shot, hit or miss, bullets do what bullets do. Two-Gun Mojo +12, Ranged, Damage 8, Multiattack Shock Rounds +12, Ranged, Affliction 8 & Damage 8, Resisted by Dodge, Linked Effects Liquid Nitrogen Rounds +12, Ranged, Weaken 8, Resisted by Fortitude Incendiary Rounds –, Close, Damage 8, Area: Line (2) Hollow Point Rounds +12, Ranged, Blast 8, Penetrating (8), Secondary Effect Features: Alarm, Hidden Compartments, Navigation System ▪ 3 points Submachine Gun: Blast 4 (ballistic), Multiattack ▪ 1 point Assault Rifle: Blast 5 (ballistic), Multiattack ▪ 1 point RPG Launcher: Blast 5 (explosive), Area: Burst ▪ 27 points Unload: Damage 6 (ballistic), Area: Cone (2), Selective ▪ 1 pointĪcrobatics 4 (+8), Athletics 5 (+7), Close Combat: Unarmed 3 (+4), Expertise: Firearms 9 (+10), Expertise: Rook City 5 (+8), Expertise: Transhuman Politics 7 (+8), Insight 3 (+6), Perception 10 (+13), Ranged Combat: “Pride” & “Prejudice” 7 (+12), Stealth 5 (+9), Treatment 6 (+7), Vehicles 6 (+11)Īll-Out Attack, Equipment (9), Favored Environment: Urban, Favored Foe: Citizens of the Sun, Fearless, Improved Aim, Improved Initiative (1), Luck (2), Move-By Action, Quick Draw, Ranged Attack (2), Seize Initiative
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